Showing posts with label itunes. Show all posts
Showing posts with label itunes. Show all posts

Tuesday, April 06, 2010

Three thoughts about the iPad

Steve & Apple Inc.Image by marcopako  via Flickr
I've seen all the excitement about the potential of the iPad as the salvation of traditional media. I see some of that. I watched someone on the train this morning consuming plain text on an e-reader. Looked kind of... grey.
I can see it converting some traditional magazine buyers and TV viewers to consuming their broadcast content a little more interactively - a little more tailored to their downtime and their personal consumption preferences.

But mostly a device connected to the internet will always better serve participatory activity. This is the place where people do stuff - rather than have it done to them. The value created by all rather than a few.

So while the gorgeousness of the turny-page thing and the click-to-play video thing will be a pleasant distraction for those used to print, it won't allow them to write the magazine.

In this respect, traditional media hanging its hopes on the iPad is a little like scribes banking on the printing press to mass produce illuminated Bibles to keep them in a job. Broadcast media is not a great fit with a peer to peer environment - just as hand-painted books don't make a great deal of sense in print. And the killer app of the iPad, like every other wifi/3G-enabled device on planet earth... remains the internet.

So that's the theory. But there are also a couple of practical points.

First: I want my music updates to synch to all my listening points at once. It's a nightmare having to update all the ipods in my house every time someone gets a bit of new content to add to them all - even via iTunes.
Clunky, restrictive, crash-tastic and not the intuitive experience for first timers the black-polo-neck brigade would have you believe.

The solution, of course is streaming and it is cloud. Apple must know that, surely?

I hear rumours of a streaming service from Apple later this year. Which should have Spotify quaking in its boots.

Which dovetails nicely with my last point. Apple has made its fortune by being very device specific and device focused. To survive in the age of the cloud it must change.

For example - I'd love to see the iPod speaker doc that an iPad will fit in. My iPhone isn't compatible with mine - so good luck!

Already the device-specific nature of Apple's offerings are so focused they are becoming incompatible with each other. Some older macbook pro's won't charge an iPad either. Screw the legacy hey?

If they are prepared to do that to some current devices- why not all? Imagine all your ipods becoming as useless as your portable CD player. It's going to happen - and soon.

Right now I am waiting before committing to another long-term phone contract - waiting on the iPhone 4G due this summer (I have an out-of-contract 3G currently).

I'm waiting because of the lock-in apple has on my contacts, my music and all those apps.

But I'm starting to wonder how wise a strategy that is.

Services are everything in the age of the cloud - services that play brilliantly out on every possible device.

Those who make the best ones will win. Interesting that it has been outsiders (such as LalA, Spotify and LastFM, who are disrupting the iTunes model and showing the way Apple must behave.

Spotify doesn't make devices. Nor does Google. And perhaps one day soon, nor will Apple.
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Saturday, March 27, 2010

Publishers should abandon both paid content AND advertising to survive

I'm glad that some Murdoch publications are going back to the failed experiment of paywalls - if only because it will reveal once and for all how far from right they've got their strategy for the networked world.

I understand completely why they are doing it - they've done the math (I've been through it with similar orgs). With only small audiences who pay they can make more money than with vast audiences who don't.

That's because those who advertise online don't pay as much as those who advertise in more traditional mediums. There has been a race to the bottom on advertising pricing which made certain of that.

Mass media publishers have learned that they can't make as much money in the networked world (where everyone is publisher, distributor and creator of their own user journey/experience) as they did in the world of control. So, they are attempting to go back to the world of control (when that genie is well and truly out of the bottle and showing no signs of wanting to return to it).

Information is free. But the way it is packaged - the experience of it - you can add a price to. Music, for example is commoditised. People don't pay Apple for music at iTunes. They pay for the packaging, the user experience, ease of usefulness. If this is what the TimesOnline etc will deliver for news content, they may have a business case. I struggle to imagine the parallel myself.

And if all they are going to do is offer access to information in the way they have done until now - but behind a paywall - then they will lose. They can only ever offer access to limited information with limited sources and processes of verification (and trust creation). The rest of the open web is unlimited in both these key respects. Open wins.

But I think through all this publishers are avoiding the key questions. Why do people pay less to advertise online than they did in traditional media? Online the Times et al can acquire greater audiences, more eyeballs. Why isn't that of higher value than print to those taking the broadcast approach to advertising? More eyeballs = pay me more - surely? Why is an online 'eyeball' worth less than an offline one?

Is it that the many digital innovations in advertising that the internet has enabled has lifted the wool from many eyes? It has shown that an eyeball doesn't equal a sale. Never did. But when you are able to measure the lack of transaction, the lack of interest, the scale of your interruptive spam - as the internet has enabled like no other medium - then the wastage of 'Advertising' becomes ever more clear.

Yet publishers persist with pay-for-my-content/pay-for-adverts-on-my-content as their only experiment - as if the solution can only be one or other, or both. Perhaps it's time for them to try a new experiment rather than repeat a failed one? Perhaps it's time to try not one, or other, or both... but neither.

How can publishers create value if they do not charge for content and do not take adverts?

Micro-contributions? Nah - that's just paying for content by novel means (as was Radiohead's pay what you like for our album) Sponsorship? Nah - that's just placing adverts on my content, by another name. Affiliate deals - just another digital ad innovation.

What can they do? Start with the Because Effect. Don't try to make money with content, try to make it because of it.

Content can be the social object around which communities of purpose form - co-creating communities ready and willing to wikifix solutions with brands and organisations - instead of having them imposed on them and fed to them through advertising.

Publishers can become platform organisations: platforms for creating outcomes with genuine ROI rather than platforms for pumping out things people may find useful attached to ads for things they rarely do.

Pay for content/Place ads on content, worked in a world of mass production and distribution - of mass media. But a new 'neither' model is required in a world of niche, of communities of purpose, of active rather than passive consumers - in a networked world.

Platform could be it.

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Monday, October 19, 2009

Radio, music, curation and social objects

I have a lot of time for the guys at One Golden Square Labs as they try to adapt Absolute Radio's broadcast model to the networked world.
The latest example is Compare My Radio. Absolute's Dan Thornton pointed me at it (here's his take) - and I want to thank him for making me think a little about radio, music, curation and social objects. Which is what follows.

Anyways, to start at the beginning, Compare My Radio requires a little data from you about musical tastes before attempting to match you with the most appropriate broadcast channel.

Bravely, users get directed to rival properties as well as Absolute's own.

No doubt the payback for Absolute is the data they receive from users which could, for example, be used to hone Absolute's broadcast output: ie they learn more people want more Britpop, so they play more Britpop.

So, I muse, what may the outcomes be if you include not only the output from mainstream broadcast radio in the search returns, but also the narrowcasting shows of podcasts and the likes of Mixcloud (touted as The YouTube of radio). Tough to do. And I'm not criticising that this is not included in CompareMyRadio - I'm simply indulging in the thought experiment of assuming it could and should.

A model like CompareMyRadio could surface the single largest group by revealing the lowest common denominators (ie, the most searched-for artists).

And that is useful for honing broadcast.

And in a broadcast way, it will also point you at the mainstream channel which is the best fit for your expressed tastes.

But that can't be as good a fit as is available from the long tail (think last.fm and spotify for starters).

Imagine if CompareMyRadio could point you at the channel most fit for you? The outcomes would certainly point you at the long tail more often than they would the mainstream broadcasters. That's because your own itunes playlists are a better fit for you than anything Absolute, Capital, Heart or Radio 1-6 etc can come up with. In a long tail world there are bound to be niche shows that are closer to your itunes playlists than the big broadcasters can ever provide. It's a simple matter of too many niches - and those niches being better provided for by narrowcasting (a tautology of course - if it's niche it must be narrow).

Of course, the mainstream broadcasters may still account for the largest single groups (with viable numbers), but that, in a long tail world, is the minority - and significantly so.

Add peer to peer recommendation to the long tail model and you also add discovery - a role previously retained by the broadcast playlist creators.

When I shared CompareMyRadio with peers on Twitter, one point raised was that in a world of spotify etc, access to a best fit of music selection is less of a differentiator than placing value on the human voice content - does the presenter make you laugh/talk about stuff that interests you? Do your peers trust her and her playlists?

Valuing the presenter; their curation of taste and their human voice, is what Mixcloud does.
In the podcast world (see blogtalkradio for example) we are all potentially radio show hosts now (just as, through YouTube, we are TV hosts and through blogs and other social media we are publishers). And that means there will always be a show with a list of content which is a great match for you.

But we want that to be more than a playlist. We want the show to be the social object around which the community of purpose gathers.

So where does broadcast play it's part?

For many of us, it acts as The Great Reminder.

Two examples:
1. BBC4 broadcasts Synth Britannia on Friday night, I download Tubeway Army's Replicas.
I didn't see the show. But it became a social object around which conversation happened on Twitter. I joined in the conversation on Twitter. It's the conversation, not the show, that inspired the purchase. But the conversation needed the show (the social object).

I also got reminded about Bill Nelson in conversation about the show. He wasn't even featured. But I'll likely be searching iTunes for Art, Empire, Industry later today. Where is the broadcaster's revenue share?

The broadcaster created the social object, inspired the conversation, triggered no end of purchase downloads - but gets nothing.

At the very least, in a YouTube-of-radio model, the creators of the shows (the social objects in this instance) should make one-click iTunes purchases (tickets, dvds, merchandise etc) easy and get a good share of the profit. But that's before the peer to peer interaction has even started - and that's where the greater value for all lays. There's the conundrum - how to track conversations inspired by social objects.

2. I go to see The Pixies with a friend I haven't seen for a while.
The Pixies gig is the social object. My friend and I are brought together (again) by our common interest. We talk about (guess what at a gig?) music. He tells me about another gig we should see together (ker-ching) and I end up buying some of the band's work as downloads (ker-ching, ker-ching)

In short social objects and peer-to-peer interactions are fabulous reminders of what you already knew. The 'value' of that knowledge may be enhanced, of course, by the context. And 'the show' is very much about context.

So what about discovery? Well, discovery all depends on silos and silo walls.
If the community of purpose surrounding a social object has a hard edge, nothing much new is going to arrive.

But if the community is more like most networks of peers, the edges are fuzzy. More people can be attracted to join by the social object (or by their interactions with their peers) but with a different take on the social object. They bring with them different ideas for content (for example) from their peer to peer interactions in their other communities of purpose.

Provided the show host employs feedback loops which constantly remind her that it's their show, not hers, then the new discoveries can be passed on through the show content.
Even without this, the p2p interactions around the show will share (or not) and rate (or score down) the latest collective community discoveries. The most apt will flourish, the least die out.

So, in summary.

Broadcast is The Great Reminder. It has real potential to be the social object around which peer-to-peer interaction happens. And the real magic of this happens in the peer to peer interactions. This is where the purchase reminders and recommendations happen in the main. It is therefore where the greater revenue opportunities lay. Your click-to-buy model (or it's equivalent) therefore has to be portable so peers can take it with them on their journeys.

Narrowcasting serves a greater number of people. All those tiny niches are bigger in total than the largest of your lowest-common-denominator single groups. So if you're really about scale - you know what to do.

Discovery = community created playlists ONLY where communities are fuzzy edged. Bear that in mind when you consider whose communities we are talking about - and where they reside.

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Tuesday, January 13, 2009

10 Things I love about the iPhone - no, really

Image representing iPhone as depicted in Crunc...Image via CrunchBaseSince I've given apple such a hard time over my iPhone. I thought I ought to consider why I persist with it.

The contract I'm locked into has much to do with it.
And I'd be lieing if the coolness of it doesn't help (though this is seriously undermined in the style stakes by the black rubber condom I sheath my new one in after I dropped the last.
(incidentally, perhaps apple could build in this kind of protection next time around? Or at least box new iPhones with a cheap protective case.)

My daughter told the genius at the apple store that I love my phone.

And she's right.

The iPhone and I have a stormy relationship. Moments of sheer frustration spread widely apart by good experiences.

So 10 things I love about my iPhone.
There are problems with how some of these function, as I've posted and tweeted in the past, but they are powerful.

1. The community. When I have problems with my iPhone I can always find someone who has faced similar, overcome the challenge and shared the result. Apple's real ace is that their customers do their customer service ( and marketing, of course, but that's another story.)

2. No walled garden: I'm on an O2 contract but I don't experience the Internet-as-controlled-for-you-by-O2, I get the real Internet - our Internet.

3. The interface. Not so great for one-handed operation but an unmatchable experience for the eye and speed of navigation. When you aren't walking anywhere.

4. The iPod. Their best yet.

5. The integration with email and calendar services. Easier to set up than most.

6. Intuitive. My daughter could take pictures with the iPhone at the age of 3.

7. Solutions. Updates to make the phone ever better are built into your life. Adding content from iTunes? Want a better phone while you are at it. Ok then.

8. The app store. Easiest installation and best integration of any phone (or computer, for that matter) that I have ever experienced. Some social recommendation to your phone would ramp it higher still.

9. Control of the desktop. That the user can rearrange navigation to suit themselves is a given.

10. The wifi. Connects seemlessly whereever possible. And that's harder to achieve than often credited for.

What do you love about your phone?

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Thursday, June 26, 2008

What do you pay for when you use ITunes?

I was on a panel at Digital Asset Management in London yesterday and threw into the ring that perhaps the 'assets' that we aim to manage don't have value (at least not in and of themselves).
I was talking, of course, about the Because Effect. You might not make money with content but you're likely to because of it.
In other words Prince understands that his music is freely shared so he gives it away for free. That which was scarce has become abundant.
The because effect is that more people hear his music and he creates more demand for the thing that he does have that is still in limited supply - live concert tickets/ merchandise/limited edition this and that...

Someone asked, but what about ITunes? People pay for content there - and the success appears to continue to grow.

I don't think its the content we are paying for on Itunes - it is the service (with the experience intertwined in this).
You could go and find the same music freely shared somewhere else. You could. It might take you a while. You could find ways to get it on to your ipod. You could.
But it's all time consuming and clunky.
You pay itunes to take all that hassle away and make the download quick, easy and beautifully done.

Services around the effective delivery of the right content? Now there's a thought for media.

By the way, I've posted this from an I-google gadget (in other words without leaving my google homepage).

Cool little widget. A service I have taken with me on my journey - one which treats the user as the destination. Neat.

FasterFuture.blogspot.com

The rate of change is so rapid it's difficult for one person to keep up to speed. Let's pool our thoughts, share our reactions and, who knows, even reach some shared conclusions worth arriving at?